Automatic Reconstruction of Channels
Christophe Basire. ( 1996 )
in: 13th gOcad Meeting, ASGA
Abstract
In geological modelling, the construction of geological bodies is often a hard work. Not oruy because of the lack of data, but because of 3D drawing is not a straightforward operation. There is no 3D pencil yet. Moreover, there are many kinds of 3D volumic representations: with tetrahedrons, cubes, cells or thanks to a squeleton. This article presents one of the convenient ways to build a squeleton (a GShape iIi Gocad) from surfacic data. Called the GShape Builder, this method proposes an automatic building and fitting of geological bodies thanks to surfaces and a thickness property mapped on them.
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BibTeX Reference
@inproceedings{BasireRM1996a, abstract = { In geological modelling, the construction of geological bodies is often a hard work. Not oruy because of the lack of data, but because of 3D drawing is not a straightforward operation. There is no 3D pencil yet. Moreover, there are many kinds of 3D volumic representations: with tetrahedrons, cubes, cells or thanks to a squeleton. This article presents one of the convenient ways to build a squeleton (a GShape iIi Gocad) from surfacic data. Called the GShape Builder, this method proposes an automatic building and fitting of geological bodies thanks to surfaces and a thickness property mapped on them. }, author = { Basire, Christophe }, booktitle = { 13th gOcad Meeting }, month = { "june" }, publisher = { ASGA }, title = { Automatic Reconstruction of Channels }, year = { 1996 } }