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template<index_t DIMENSION> |
bool | RINGMesh::operator== (const vecn< DIMENSION > &u, const vecn< DIMENSION > &v) |
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template<index_t DIMENSION> |
bool | RINGMesh::operator!= (const vecn< DIMENSION > &u, const vecn< DIMENSION > &v) |
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template<index_t DIMENSION> |
bool | RINGMesh::inexact_equal (const vecn< DIMENSION > &v1, const vecn< DIMENSION > &v2, double epsilon) |
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double RINGMESH_API | RINGMesh::dot_perp (const vec2 &v0, const vec2 &v1) |
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template<typename T > |
Sign | RINGMesh::sign (T x) |
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| RINGMesh::Geometry::ALIAS_2D_AND_3D (Point) |
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| RINGMesh::Geometry::ALIAS_2D_AND_3D (Segment) |
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| RINGMesh::Geometry::ALIAS_2D_AND_3D (Line) |
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| RINGMesh::Geometry::ALIAS_2D_AND_3D (Triangle) |
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template<index_t DIMENSION> |
std::tuple< double, vecn< DIMENSION > > | RINGMesh::Distance::point_to_segment (const Geometry::Point< DIMENSION > &point, const Geometry::Segment< DIMENSION > &segment) |
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template<index_t DIMENSION> |
std::tuple< double, vecn< DIMENSION > > | RINGMesh::Distance::point_to_triangle (const Geometry::Point< DIMENSION > &point, const Geometry::Triangle< DIMENSION > &triangle) |
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std::tuple< double, vec3 > RINGMESH_API | RINGMesh::Distance::point_to_tetra (const Geometry::Point3D &point, const Geometry::Tetra &tetra) |
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std::tuple< double, vec3 > RINGMESH_API | RINGMesh::Distance::point_to_plane (const Geometry::Point3D &point, const Geometry::Plane &plane) |
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std::tuple< bool, vec3 > RINGMESH_API | RINGMesh::Intersection::line_plane (const Geometry::Line3D &line, const Geometry::Plane &plane) |
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std::tuple< bool, std::vector< vec3 > > RINGMESH_API | RINGMesh::Intersection::line_sphere (const Geometry::Line3D &line, const Geometry::Sphere &sphere) |
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std::tuple< bool, std::vector< vec3 > > RINGMESH_API | RINGMesh::Intersection::segment_sphere (const Geometry::Segment3D &segment, const Geometry::Sphere &sphere) |
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std::tuple< bool, vec3 > RINGMESH_API | RINGMesh::Intersection::segment_plane (const Geometry::Segment3D &segment, const Geometry::Plane &plane) |
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std::tuple< bool, vec3 > RINGMESH_API | RINGMesh::Intersection::segment_triangle (const Geometry::Segment3D &segment, const Geometry::Triangle3D &triangle) |
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std::tuple< bool, std::vector< vec3 > > RINGMESH_API | RINGMesh::Intersection::circle_plane (const Geometry::Circle &circle, const Geometry::Plane &plane) |
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std::tuple< bool, vec3 > RINGMESH_API | RINGMesh::Intersection::segment_disk (const Geometry::Segment3D &segment, const Geometry::Disk &disk) |
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std::tuple< bool, std::vector< vec3 > > RINGMESH_API | RINGMesh::Intersection::triangle_circle (const Geometry::Triangle3D &triangle, const Geometry::Circle &circle) |
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std::tuple< bool, Geometry::Line3D > RINGMESH_API | RINGMesh::Intersection::plane_plane (const Geometry::Plane &plane0, const Geometry::Plane &plane1) |
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std::tuple< bool, vec2 > RINGMESH_API | RINGMesh::Intersection::line_line (const Geometry::Line2D &line0, const Geometry::Line2D &line1) |
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std::tuple< bool, vec2 > RINGMESH_API | RINGMesh::Intersection::segment_segment (const Geometry::Segment2D &segment0, const Geometry::Segment2D &segment1) |
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std::tuple< bool, vec2 > RINGMESH_API | RINGMesh::Intersection::segment_line (const Geometry::Segment2D &segment, const Geometry::Line2D &line) |
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bool RINGMESH_API | RINGMesh::Position::point_inside_segment (const Geometry::Point3D &point, const Geometry::Segment3D &segment) |
| Tests if a point is on a segment. More...
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template<index_t DIMENSION> |
bool | RINGMesh::Position::point_inside_triangle (const Geometry::Point< DIMENSION > &point, const Geometry::Triangle< DIMENSION > &triangle) |
| Tests if a point is inside a triangle. More...
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bool RINGMESH_API | RINGMesh::Position::point_inside_tetra (const Geometry::Point3D &point, const Geometry::Tetra &tetra) |
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Sign RINGMESH_API | RINGMesh::Position::point_side_to_segment (const Geometry::Point2D &point, const Geometry::Segment2D &segment) |
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Sign RINGMESH_API | RINGMesh::Position::point_side_to_plane (const Geometry::Point3D &point, const Geometry::Plane &plane) |
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double RINGMESH_API | RINGMesh::triangle_signed_area (const vec3 &p0, const vec3 &p1, const vec3 &p2, const vec3 &triangle_normal) |
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template<index_t DIMENSION> |
std::tuple< bool, vecn< DIMENSION > > | RINGMesh::point_segment_projection (const vecn< DIMENSION > &p, const vecn< DIMENSION > &p0, const vecn< DIMENSION > &p1) |
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std::tuple< bool, std::array< double, 4 > > RINGMESH_API | RINGMesh::tetra_barycentric_coordinates (const vec3 &p, const vec3 &p0, const vec3 &p1, const vec3 &p2, const vec3 &p3) |
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std::tuple< bool, std::array< double, 3 > > RINGMESH_API | RINGMesh::triangle_barycentric_coordinates (const vec3 &p, const vec3 &p0, const vec3 &p1, const vec3 &p2) |
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std::tuple< bool, std::array< double, 3 > > RINGMESH_API | RINGMesh::triangle_barycentric_coordinates (const vec2 &p, const vec2 &p0, const vec2 &p1, const vec2 &p2) |
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GEO::Matrix< 4, double > RINGMESH_API | RINGMesh::rotation_matrix_about_arbitrary_axis (const vec3 &origin, const vec3 &axis, double theta, bool degrees) |
| Builds a rotational matrix about an arbitrary axis. More...
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