Major change:
- Add support of 2D GeoModel:
- User can use GeoModel2D and GeoModel3D, they follow the same boundary representation design as before
- Meshes can be defined using only 2 coordinates
New Features:
- Add support to Mac OS using Clang (Unix Makefile and Xcode project). Works with the internal eclipse project.
- Add import of SVG file for GeoModel2D. We only read pathes and they should be flat. There is a command to flatten pathes in Inkscape.
- Add a GeoModel2D builder from projection of GeoModel3D on a given plane.
- Add objects to iterate using range-loop like for integers and GeoModelMeshEntities:objects are range for integers, region_range for Regions etc.
- Generic factory:
- the key is template
- the instantiated classes can have different constructor arguments (type and number)
- Use of clang-format to format C++ code
Bug fix:
- Error in computation of polygon area (for 3D concave polygons)
- Crash when removing the first object in RINGMeshView object tree
- Crash when calling mesh entity removal for the second time
Improvements:
- Include new geogram release 1.4.10
- Export attributes to TSolid file.
- Use std::tuple for output only values, these values are no longer taken as parameter.
- Use of variadic template for RINGMesh Exceptions. Useful to write long description messages involving the output of string, double, int etc.
- Simplify GeoModel io file hierarchy.
- Add exact predicates into 2d geometric intersections.
- Convert tinyxml2 and zlib into corresponding hgsub
Dowload RINGMESH 5.0.0
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Category: Technology News